#How to get armor mods destiny 2 mod
Now, from my understanding of the patch notes, all Exotic armor currently owned will be updated to include this MOD socket. A combat MOD meaning the Charged with Light and Warmind Cell MODs. Combat MOD Slot Being Added to All 2.0 Armor (including Exotics)Īnother big change is the addition of a combat mod slot being added to all 2.0 armor, this includes Exotics. But again, these are just my pipe dreams, the rest of the population seems to be on a different frequency. It felt like the perfect addition to the collection would be some MOD perks for fighting Vex. What I really was hoping for was to see some anti-Vex MODs added to the Garden of Salvation raid (that could be used outside of the raid). Instead of taking away these enemy specific mods, I was hoping Bungie would add to the collection. Now, I know there are quite a few players who are excited about this change, but again, personally, I don’t like this and feel like these particular mods were a great utility for the solo PvE enthusiast. This change is going to affect the solo player community and make the solo flawless challenges even more unbearable. I have grown to rely on the Barrier MODS (Taken Barrier particularly).
Now, I’ll say it again, PERSONALLY, I really dislike this change. With Beyond Light all MODs found in Raids will only function while inside the raid in which they are found. Personally, the loss of the Taken MODs is the biggest hit to my current build. That includes farming the Hive, Fallen, and Taken MODS which unfortunately will be rendered useless with the Beyond Light content patch. With the November 10 th date looming over us, I have found it hard to do anything but grind out all the exotics leaving in Beyond Light. Common and Enhanced MODS Being ConsolidatedĪnti-Enemy MODS Rendered Useless (farming gone to waste).Combat MOD Slot Being Added to All 2.0 Armor (including Exotics).Anti-Enemy MODS Rendered Useless (farming gone to waste).